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Sony Ericsson Xperia Play

Sony Ericsson Xperia Play Smartphone
Android 2.3
Screen:4.0" 480x854
GSM 900/1800/1900, 3G
Processor:Qualcomm MSM 8255, 1000Mhz
USB / WI-FI / Bluetooth / GPS: +/+/+/+
Ramzmery:62x119x16 mm
Opening hours of standby time:8:00 hours:minute
Opening hours of talk time:425 hours
Weight 175 gram

SuperNova (Supernova)

2014/12/17

SuperNova (Supernova) - multiplayer browser based online military space strategy clone oGame. If you want to relax and spend their time playing in military strategy - you've come to the right place.
Start playing our game online right now and you will plunge into the world of space adventure. You will expect new advanced technologies, the development of the economy in the game, the construction of fortifications and most importantly - your powerful navy and defense.
SuperNova (Supernova) - is a multiplayer strategy that focuses not on the beauty of visualization, and the maximum playability and elaborate game mechanics with plenty of nuances. In fact, SuperNova (Supernova) - is an attempt to recreate the classic strategy game "about space," the heyday of the genre, but on a new technological level and in the form of multiplayer games.
In SuperNova (Supernova) no slozhnoanimirovannyh menyushek that look so beautiful in the movie, but that after two hours of the game begin to enrage delays at every step. But it has a clear and thoughtful interface, which remains after the hundredth use convenient and useful.
In SuperNova (Supernova) not rendered 3D movies, which for the first time admired for the fifth time evoke boredom, and the tenth time is simply annoying. But there are detailed statistics on every aspect of the game.
In SuperNova (Supernova) no built Tutorials - but there are detailed instructions for beginners how to start the game and an extensive FAQ with explanations nuances of the game (the first item in the menu - "How to Play"). And yes - the nuances and strategies of the game in abundance. As well as:
- Carefully calculated economic model;
- Adjusted balance between combat units - ships and planetary defense missiles;
- Wood technology and research techniques;
- Some completely different from each other fractions (in other games, they are called "races") - each with their own specific and unique racial bonuses ship;
- Alliances, war between the Alliance, bonuses to members of the Alliance;
- The right to protection of the weak players - when well-developed player can not attack the player itself is much weaker in the whole course of the game;
- Mercenaries, governors, captains, artifacts, and much, much more!
And yet:
- More than five-year history of the game engine;
- Extremely fast engine, easy operating thousands of registrations in one (!) Of the universe - the speed of the game is limited only by the speed of the Internet and the possibilities of the device;
- Stable and error-free engine;
- Continuous development: constantly adding new game features and improved game interface;
- The rich history of the world associated with an gaming units and events in the game;
-... And much, much more!



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