War Groups

At the start, we offer a choice between stalkers, bandits and a group of "duty." Each faction has its starting location, the positive and negative characteristics, as well as a set of allies and enemies. Of course all of them it is better not to hope for good relations with the representatives of the army and mutated animals.
Create a database, we accept new members exhibited protection, form the search and combat troops, send explore the area to search for artifacts, conduct the ritual of buying and selling to local traders, buy weapons, ammunition and other equipment, in general, do everything that our organization remains afloat and even slightly developed. Run all this will be very difficult, because we are surrounded by rivals and lethal anomalies.

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