Fantasy · role-playing flavor shooting game. Rustic taste.
<Details>
We deformed the battle of the fantasy role-playing game and made it an in-order wind shooter.
It is a total of 6 stages per trailer. (For restrictions as other trailers, see below)
Operation: [←] [→] Move an adventurer (your character) and attack with [SHOT].
Dodge the enemy 's attack, hit this attack, destroy the enemy and the stage is clear.
(There are also stages that will be cleared when you defeat enemy leaders)
Touch the center of the screen for besides battle to advance to the next scene.
Monster attacks are expressed in dice rolls, and the number of eyes is the destructive power.
When hit, HP decreases according to destructive power, when it gets 0, the game is over. It will recover when you clear stage.
※ For each ability value (Each ability value has the opportunity to power up during the game.)
Attack ... the strength of weapons. Strong monsters can not beat with a single blow, but higher values can deal more damage.
Rapid fire · · · Shows the skill of the sword. It is the number of attacks released at a time.
Movement · · · Expressing speed. It becomes the movement speed of own character.
Defense ... strength of armor. Standard is 0. When you hit the monster's attack, we will reduce this number of damage. However, you receive at least 1 damage.
HP · · · physical strength of your character. The numerator is the current value, the denominator is the maximum value after recovery.
Sound (BGM · sound effect) is not attached. Please play without worrying about the situation that can not produce sound.
<Restriction as trailer>
"Test display" is on the upper right of the screen. please note that.
The game is clear with only 6 stages. In addition, after the game is cleared, the ability value of the adventurer is kept intact and it returns to stage 1 again, but the monster becomes stronger with each lap.
There is a scene where each ability value will power up during the game, but it will not be larger than 3. Maximum HP can be increased without limit.
(In this volume, we are planning to raise the upper limit of the ability value other than HP to 5 to 7.)
<Operating environment>
Android version: 2.1 (API level 7) or more
Screen resolution: WVGA 800 (480 × 800) Recommended
* For other resolutions, the screen size fills while keeping the aspect ratio, but extra space may be generated.
<Story only here>
This is the first time for the Android program, which will be studied.
Although it is published to the application, in fact it does not have an Android terminal, it is only executed by the emulator. Among them, we will introduce actual machines (?)
At first it is supposed to be balanced assuming the execution speed on the real machine, but the action which the author does not assume may occur.
I can play it for the time being / I can not play at all ... so I do not mind it, so it will be appreciated if you can report it.
by. Akedon