It's a fantastic land where enemies roam caves and open spaces. And an adventure in which Bahadir tries to survive by fighting them with magic (fireball, etc.) or weapons (swords, axes). And in doing so, you can also solve the problems of the villagers or be indifferent. And which one would you prefer?
How about experiencing a short slice of Bahadir's life with himself?
And you can do this with a story where you can chat with NPC like most RPG game. Besides practical, you can do it with passive and active abilities from the skill tree and weapons with various passive features in the market.
Have a good game.
For now the game include those;
- 1 preparatory scene,
- 1 market and 1 talent tree scene,
- And consists of 10 playable levels.
The game in my own eyes is as follows,
The Positives are;
- Good AI.
- It's a detailed and interactive story similar to the real world.
- Above-average graphics.
- An average RPG system.
- Dialogue system and conversations.
The Downsides;
- Play time is one click shorter.
- No boss battle.