We play for an outstanding war and magician, who goes on a journey with a very serious intentions and goals. In his journey, and we pouchastvuem.
The whole gameplay is a diabloida events which will not develop in the dungeons, and among the ruins of the old world. That was then, there are the remains of former greatness peep - pieces of the roadway, which remained markup (!!!), w / d way, poles and so on.
"The engine» Unreal Engine in Wraithborne gives a very beautiful picture where you can see the smallest details. A very high-quality animation as the main character and enemies just fun. But there are drawbacks - the extreme demands on "hardware" and severe braking on feeble on the characteristics of the devices.
Naturally creators are not spared and the development of martial and magical properties of the character, different game modes and other aspects.
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