For all fans of good old Bomberman, fans of old school to present the good old Bomberman'a. Tried to convey the spirit of the original game.
8 types of monsters
50 levels (+ bonus)
Game mechanics similar to the original version of the game.
Control is possible using a virtual joystick or the keyboard (arrows, or a, w, s, d - move, space - setting bombs, Left Shift - detonation, if you have this capability).
- Optimization of collision detection.
- Optimized rendering some objects ... something with an alpha channel simplified.
- Fixed a bug finally, when after the folding / unfolding game, mobs pass through the blocks.
- Preload did. Now the top level does not slow down.
- Fixed seizures Bomberman as he entered the door = D
- Changed the principle obstacle avoidance in mobs - there should now be unplanned passes through blocks mobs.
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