And this time, the company uses its proprietary Craneballs idea - shooting gallery, with a huge and varied arsenal. Precisely-designed 3D models with the possibility of deep customization and configuration affect anyone not indifferent to human firearms trunks. And all this is wrapped in the familiar mechanics of all the shootings of 3 persons with a system of shelters, aiming and the call of a bonus.
Play you for a fighter does not matter what organization, which alone is opposed to another faceless army of evil. And, in the yard and dark and inhospitable future collect all possible cliches.
Numerous game modes, a large number of non-long 'rail' missions and every possible in-game designed to entertain and to ward off the boredom of monotonous process.
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