Zombie HQ introduces us to two characters (you can switch between them on the base at any time) forced to live on the roof of the house. While they are relatively safe fenced off by a fence from the invasion from outside, down the street teeming with cadavers of all stripes - small and nimble worn between clumsy bloated giants, and all the rest of the space is filled with the classic "models" the walking dead. Periodically over the radio to communicate with the characters are the same as they had to ask for help in a given situation. Going beyond seekers face serious problems, encounters with the enemy, but you can make good money and gather resources for the modification and the purchase of new barrels. A daring to play a one-armed bandit has a chance to get in the early stages is very powerful and destructive weapons.
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